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Nintendolife tengami5/5/2023 We hope you, our community and customers, find this useful and we thank you for your support so far. You can also find below what we deem the crossover point between track states and how that impacts your choices. What we want this diagram to allow you to do is to assess what changes you feel need to be made in a relatively quick fashion, a reference guide that can showcase what areas of the car you need to pay attention to. The wetter the track gets the more changes you will need to make, whereas some sessions will demand less. What this encompasses are almost all of the changes you would typically make when adjusting a dry setup to a wet setup. With that in mind, instead of dedicated setups, we at the CDA thought it would therefore be best to release a wet setup workflow diagram. Anything under that is considered dry setup territory, where only minor tweaks need to be made and your goal is on maintaining temperature in your slick tyres. Now in Assetto Corsa Competizione, dry setups actually have a high working range which only start to become unpredictable and nervous when the track state and rain level reach a certain stage.įrom our experience, when the track state becomes “wet” and the rain level intensifies to “medium rain” that is the moment substantial changes need to start being applied to the setup. NEW: Looking for a wet setup but don’t have time to do it yourself? Grab one of our new ACC Wet Setup Bundles here. Track state, rain intensity, track temperature and standing water level are just a handful of these factors you have to consider. Whilst we have focussed on dry setup releases thus far, offering an opportunity for customers to understand how and what changes you need to make for a wet track, is something we wanted to release.īecause there are so many more variables with a wet track that influences car behaviour, it would be much more difficult for us to release wet setups that work across all these different variables. Games that werent for me were Trine 2, Scram Kitty and Tengami. It’s very exciting.” This isn’t the first time that an ex-Rare member waxed nostalgic about his time with Nintendo - Banjo-Kazooie composer Grant Kirkhope recently expressed a strong desire to work with the Big N again.A wet track demands not only a different way of driving, but also a different direction in setup. To celebrate the anniversary weve run a vote among the Nintendo Life team to determine. “I never imagined I would have the opportunity to work with Nintendo again so soon after starting Nyamyam. “I have fond and nostalgic memories of the years I spent working on Nintendo consoles at Rare.” Tossell explains. We’ve got Jennifer Schneidereit, who was only briefly with Rare to work on Kinect Sports Phil Tossell, a 14-year vet with Diddy Kong Racing, Star Fox Adventures, and Kameo: Elements of Power under his belt Ryo Agarie, artist for Perfect Dark Zero and Viva Piñata and David Wise, legendary composer responsible for the tunes of Battletoads, Donkey Kong Country, and more. The most exciting part about this news is the pedigree of the dev staff, which consists almost entirely of Rare alumni, both pre- and post-Microsoft acquisition. In an exclusive interview with Nintendo Life, the team has announced that a Wii U version is coming too, set to drop in the eShop in 2014. Indie studio Nyamyam was originally targeting an iPad release in Summer 2013, with Windows and Mac ports later down the road. If you enjoy atmospheric adventure games like Superbrothers: Sword & Sworcery EP and love paper cutout art styles, Tengamiought to be on your radar. The papercraft adventure arrives on iOS this summer, eShop in 2014
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